Workshop, Low Tech, High Impact: Micro-Games, Nano-Games, and Serious Work

2221 Student Innovation Center

In this workshop, we'll play and discuss short-form games, with an emphasis on digital game poems, non-digital "nanogames," and microgames. Used in class, such games quickly stimulate student interest or simplify complex topics. The workshop will demo examples and show how to create, revise, and teach with your own games.   Evan Torner is Associate Professor ...Continue reading "Workshop, Low Tech, High Impact: Micro-Games, Nano-Games, and Serious Work"

Workshop, Off-the-Shelf to Off-the-Cuff: Designing and Using Games for Humanistic Pedagogy

0606 Ross Hall

Gameplay creates a more creative, embodied experience that transports participants into unfamiliar places and times. Used well in the classroom, games can lead to more deeply engaged students and more successful learning outcomes. Focusing on historically inspired games, this workshop will help you adapt gameplay for your classroom goals. Evan Torner is Associate Professor of German and ...Continue reading "Workshop, Off-the-Shelf to Off-the-Cuff: Designing and Using Games for Humanistic Pedagogy"

Canceled Seminar: Team-Based Learning (TBL) Teaching and Learning Community

2030 Morrill Hall 603 Morrill Rd, Ames, IA

This topic-based teaching and learning community meets throughout the academic year. We work as teams to optimize application exercises, readiness assurance tests, peer evaluation, and other aspects of course design, and also invite speakers to facilitate discussions of Team-Based Learning theory, research and classroom application. Facilitators: Jane Rongerude, Michael Dorneich, Amber Bellville, and Meghan Gillette.

Free
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